How it works
From a blank wall to a shipped screen in four steps
Every project runs the same way, so nobody has to ask what happens next. Four steps, and each one ends with something you can look at.
- 01

Start on the wall
The problem goes up where everyone can see it — one room, one hour, and every assumption written down.
- 02

Sketch before pixels
Rough wireframes on paper first. They are quick to draw, quicker to discard, and they settle the layout early.
- 03

Design in the open
Screens go up on a shared board as they are built, so feedback arrives while it is still cheap to act on.
- 04

Review, then ship
The whole team walks the final flow together before it goes out. Nothing ships on one person's opinion.